Nadine is a lecturer at the Computer Science Department, and a member of the Intelligent Data Analysis (IDA), the Interactive Multimedia System (IMS) and Human-Computer Interaction (HCI) research groups. She is doing research in computer graphics, physics-based animation, real-time physics, skinning, secondary motions, cloth simulation and fluid simulation. She has focused her career both on computer science and digital arts. The ultimate goal of her research is to improve the quality of 3D animated movies, video games and VR/AR/XR through physically based simulations of virtual characters, cloth, soft bodies, fluids and rigid bodies. Towards this goal, she intends to advance computer games and computer animation on various levels, mainly through efficient physics-based algorithms, skeletal based deformation, and machine learning.
Before joining Brunel, Nadine was a research associate at the Institute of Cognitive Neuroscience (ICN) at University College London. Prior to that, she was a postdoctoral researcher at the Computer Science Research Institute of Toulouse (IRIT) funded by Centre International de Mathématiques et Informatique de Toulouse (CIMI) after a successful grant acquisition for 2 years. Before that, she was a postdoctoral researcher at the Friedrich-Alexander University Erlangen-Nürnberg, in the Institute for Multiscale Simulation (MSS). She completed her PhD studies in the ALCOR Lab at Sapienza University of Rome. She also has a Postgraduate Certificate Academic Practice (PgCAP) from Brunel University.
Newest selected publications
Aburumman, N., Gillies, M., Ward, JA. and Hamilton, AFDC. (2022) 'Nonverbal Communication in Virtual Reality: Nodding as a Social Signal in Virtual Interactions'. International Journal of Human-Computer Studies, 0 (in press). pp. 102819 - 102819. ISSN: 1071-5819 Open Access Link
Abu Rumman, N., Nair, P., Müller, P., Barthe, L. and Vanderhaeghe, D. (2019) 'ISPH–PBD: coupled simulation of incompressible fluids and deformable bodies'. Visual Computer, 36 (5). pp. 893 - 910. ISSN: 0178-2789 Open Access Link
Casti, S., Livesu, M., Mellado, N., Abu Rumman, N., Scateni, R., Barthe, L. and (2019) 'Skeleton based cage generation guided by harmonic fields'. Computers and Graphics (Pergamon), 81 (June 2019). pp. 140 - 151. ISSN: 0097-8493 Open Access Linket al.
Roussellet, V., Abu Rumman, N., Canezin, F., Mellado, N., Kavan, L. and Barthe, L. (2018) 'Dynamic implicit muscles for character skinning'. Computers and Graphics, 77 (December 2018). pp. 227 - 239. ISSN: 0097-8493 Open Access Link
Abu Rumman, N. and Fratarcangeli, M. (2017) 'Skin Deformation Methods for Interactive Character Animation'.International Joint Conference on Computer Vision, Imaging and Computer Graphics. VISIGRAPP 2016. Rome, Italy. 9 - 29 February. Springer International Publishing. pp. 153 - 174. ISSN: 1865-0929 Open Access Link